Deva Edit


Devas are a specific type of aasimar that, unlike typical examples of the race, are all in fact angelic souls contained within mortal bodies. These souls are reborn again and again, meaning that devas have access to the experiences of several lifetimes in their subconscious and sometimes waking mind as well. These souls are obliged to fight in the cosmic war against evil, though some stray from this path and are reincarnated in their next life as rakshasas.

Physically, devas appear similar to aasimar, though in a fashion more distinct than many aasimar, who could be mistaken for human. Devas also possess a number of abilities unique to them.[Despite this, devas can be and historically have been considered aasimar.

Devas, like godlly-avatars, cannot be permanently killed. Just as an avatar will return to the home plane of the god it is a manifestation of to be reabsorbed and perhaps sent to the Prime again, so do devas’ souls inevitably return to the mortal world in new bodies as reincarnations of their old selves. However, devas do not typically remember their past lives and are born as new individuals, and are therefore subject to the same dangers of mortality as other races, while being prevented from passing on into the afterlife permanently. Some devas are born as infants, while others are born into fully formed adult bodies. Each deva has, in fact, been reincarnated countless times over the period of four millennia in which devas have been known to exist.

Ability Score Modifiers: +2 Wisdom, +1 Intelligence

Size: Medium

Speed: 30 feet

Darkvision: Blessed with a radiant soul, your vision can easily cut through Darkness. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.

Astral Majesty: You have Advantage on Charisma (Intimidate) and Charisma (Persuasion) checks.

Astral Resistance: You have Resistance to Necrotic Damage and Resistance to Radiant Damage.

Memory of a Thousand Lifetimes: When you complete a long rest, you can grant yourself Proficiency in one Skill, Weapon, Armor or Tool that you do not possess. When you choose your remembered skill, you cannot change this choice until you complete another long rest.